Friday the 13th - Patch Notes

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Friday the 13th - Patch Notes

Post by Systemaddict on Fri Jul 13, 2012 8:50 am

These are the patch notes for today's patch:

Fixed an issue with master skills inheriting gains from base skills and affecting the gain rate once the base skill reached 99.
Mob rare loot output has been doubled.
Gold drop from monsters has been increased.
Gold, Ores, Rare Ores, Reagent and Skinning material drops have been increased in all chests.
Chaos Chests:
Increased chance of dropping Theyril Chest Key.
Increased chance of dropping all kinds of treasure maps
Increased chance of dropping Nexus Items
Increased chance of dropping house deeds
Increased chance of dropping Items for Houses
Increased chance of dropping Elixirs
Meditation gains increased by x10.
Trade routes:
Increased minimum ante for starting a trade route
Added chance of getting Rare Materials
Added chance of getting Orbs
Increased probability of getting other items
All round increase of rewards
Increased rewards for conquering Sea Fortresses

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Re: Friday the 13th - Patch Notes

Post by Systemaddict on Fri Jul 13, 2012 8:51 am

AV's serious

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Re: Friday the 13th - Patch Notes

Post by Fandral Staghelm on Fri Jul 13, 2012 9:01 am

DUDE THIS IS FRIGGIN 4SICK

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Re: Friday the 13th - Patch Notes

Post by Trammie on Fri Jul 13, 2012 9:07 am

repost.

P.S. System stop trolling so hard so I can recruit you.

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Re: Friday the 13th - Patch Notes

Post by Talth on Fri Jul 13, 2012 9:13 am

They kissed and made up and Sys spent all night spamming Chaos Racial about how great Scopen Pumas hair was and how he was, not, in fact, a douchbag or any kind of bad thing. He was quite complementary and they are now friends. I think the wedding is in, what, September was it?


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Re: Friday the 13th - Patch Notes

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